True Names - Vinge Vernor Steffen. Страница 17
Virginia was speechless for a moment, and Pollack could see that this was the crux of her changed attitude toward him. All her life she had been taught that the individual is corrupted by power: she boggled at the notion that he had been offered mastery of all mankind — and had refused it.
Finally she smiled, a quick smile that was gone almost before he noticed it. "Okay. I'll pass on what you say. You may be right. The vandals are a long-range threat to our basic American freedoms, but day to day, they are a mere annoyance. My superiors — the Department of Welfare — are probably willing to fight them as we have in the past. They'll tolerate your, uh, disobedience in this single matter as long as you and Erythrina loyally protect us against the superhuman threats."
Pollack felt a great sense of relief. He had been so afraid DoW would be willing to destroy him for this refusal. And since the Feds would never be free of their fear of the Mailman, he and Debby Charteris — Erythrina — would never be forced to betray their friends.
"But," continued the cop, "that doesn't mean you get to ignore the covens. The most likely place for superhuman threats to resurface is from within them. The vandals are the people with the most real experience on the System — even the Army is beginning to see that. And if a superhuman type originates outside the covens, we figure his ego will still make him show off to them, just as with the Mailman.
"In addition to your other jobs, we want you to spend a couple of hours a week with each of the major covens. You'll be one of the 'boys'-only now you're under responsible control, watching for any sign of Mailman-type influence."
"I'll get to see Ery again!"
"No. That rule still stands. And you should be grateful. I don't think we could tolerate your existence if there weren't two of you. With only one in the Other Plane at a time, we'll always have a weapon in reserve. And as long as we can keep you from meeting there, we can keep you from scheming against us. This is serious, Roger: if we catch you two or your surrogates playing around in the Other Plane, it will be the end."
"Hmm."
She looked hard at him for a moment, then appeared to take that for acquiescence. The next half-hour was devoted to the details of this week's assignments. (It would have been easier to feed him all this when he was in the Other Plane, but Virginia — or at least DoW — seemed wedded to the past.) He was to continue the work on Social Security Records and the surveillance of the South American data nets. There was an enormous amount of work to be done, at least with the limited powers the Feds were willing to give him. It would likely be October before the welfare machinery was working properly again. But that would be in time for the elections.
Then, late in the week, they wanted him to visit the Coven. Roger knew he would count the hours; it had been so long.
Virginia was her usual self, intense and all business, until she and her driver were ready to leave. Standing in the carport, she said almost shyly, "I ran your Anne Boleyn last week… It's really very good."
"You sound surprised."
"No. I mean yes, maybe I was. Actually I've run it several times, usually with the viewpoint character set to Anne. There seems to be a lot more depth to it than other participation games I've read. I've got the feeling that if I am clever enough, someday I'll stop Henry and keep my head !"
Pollack grinned. He could imagine Virginia, the hard-eyed cop, reading Anne to study the psychology of her client-prisoner — then gradually getting caught up in the action of the novel. "It is possible."
In fact, it was possible she might turn into a rather nice human being someday.
But by the time Pollack was starting back up the walk to his house, Virginia was no longer on his mind. He was going back to the Coven!
A chill mist that was almost rain blew across the hillside and obscured the far distance in shifting patches. But even from here, on the ridge above the swamp, the castle looked different: heavier, stronger, darker.
Mr. Slippery started down the familiar slope. The frog on his shoulder seemed to sense his unease and its clawlets bit tighter into the leather of his jacket. Its beady yellow eyes turned this way and that, recording everything. (Altogether, that frog was much improved — almost out of amateur status nowadays.) The traps were different. In just the ten weeks since the War, the Coven had changed them more than in the previous two years. Every so often, he shook the gathering droplets of water from his face and peered more closely at a bush or boulder by the side of the path. His advance was slow, circuitous, and interrupted by invocations of voice and hand.
Finally he stood before the towers. A figure of black and glowing red climbed out of the magma moat to meet him. Even Alan had changed: he no longer had his asbestos T-shirt, and there was no humor in his sparring with the visitor. Mr. Slippery had to stare upward to look directly at his massive head. The elemental splashed molten rock down on them, and the frog scampered between his neck and collar, its skin cold and slimy against his own. The passwords were different, the questioning more hostile, but Mr. Slippery was a match for the tests and in a matter of minutes Alan retreated sullenly to his steaming pool, and the drawbridge was lowered for their entrance.
The hall was almost the same as before: perhaps a bit drier, more brightly lit. There were certainly more people. And they were all looking at him as he stood in the entranceway. Mr. Slippery gave his traveling jacket and hat to a liveried servant and started down the steps, trying to recognize the faces, trying to understand the tension and hostility that hung in the air.
"Slimey!" The Limey stepped forward from the crowd, a familiar grin splitting his bearded face. "Slip! Is that really you?" (Not entirely a rhetorical question, under the circumstances.) Mr. Slippery nodded, and after a moment, the other did, too. The Limey almost ran across the space that separated them, stuck out his hand, and clapped the other on the shoulder. "Come on, come on! We have rather a lot to talk about !"
As if on cue, the others turned back to their conversations and ignored the two friends as they walked to one of the sitting rooms that opened off the main hall. Mr. Slippery felt like a man returning to his old school ten years after graduation. Almost all the faces were different, and he had the feeling that he could never belong here again. But this was only ten weeks, not ten years.
The Slimey Limey shut the heavy door, and the sounds from the main room were muted. He waved Slip to a chair and made a show of mixing them some drinks. "They're all simulators, aren't they?" Slip said quietly. "Uh?" The Limey broke off his stream of chatter and shook his head glumly. "Not all. I've recruited four or five apprentices. They do their best to make the place look thriving and occupied. You may have noticed various improvements in our security."
"It looks stronger, but it's more appearance than fact."
Slimey shrugged. "I really didn't expect it to fool the likes of you."
Mr. Slippery leaned forward. "Who's left from the old group, Slimey?"
"DON's gone. The Mailman is gone. Wiley J. Bastard shows up a couple of times a month, but he's not much fun anymore. I think Erythrina's still on the System, but she hasn't come by. I thought you were gone until today."